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Canadian Football

Canadian football
Football
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Marcus Brady.jpg

Marcus Brady Montreal Alouettes against the Calgary Stampeders of the Canadian Football League October 27, 2007. The Alouettes won the match 33-32.
change Consult the documentation of the model

Canadian football is a team sport originally from Canada. It combines strategies complex and intense physical play. The goal is to score points by carrying an oval ball to the opponents' goal area at the end of the field. The ball may be advanced by carrying it (a race) or by throwing to a teammate (a password). The points can be marked as different ways by crossing the goal line with the ball, throwing the ball to another player on the opposite side of the goal line by plating an opposing player with the ball in his own goal area or by drawing up the ball between the goalposts enemy. The winner is the team scoring the most points at the end of the match.

The origins of rugby in Canada date back to the early 1860s History

A game between the Hamilton Tiger-Cats and a team unknown to Ottawa in 1910.

The first documented football match was held on 9 November 1861 at University College at the University of Toronto. A football club was formed at the university shortly afterwards, although the rules of the game at that time was not yet clear.

In 1864, Trinity College, Toronto , F. Barlow Cumberland and Frederick A. Bethune devised rules based on rugby. However, the modern Canadian football is considered to have originated during a rugby match played in Montreal in 1865 , when officers of the British Army stationed in Montreal , faced a team of civilians. The new game is gradually gaining interest and the Montreal Football Club was formed in 1868 , becoming the first non-university football club in Canada.

This rugby-football quickly became popular at the McGill University in Montreal. In 1874 , McGill challenged the Harvard University for a game. Through this student game, the game now known as American football was introduced to the United States .

The predecessors of the Canadian Football League include the Canadian Rugby Football Union (CRFU) and the Canadian Rugby Union. The CRFU, original forerunner of today's league, was founded in 1882.

As the rules of American football are very similar to Canadian football, the CFL has maintained a close relationship with his American counterpart, the National Football League (NFL). Many American players come to play in the CFL.

Leagues and Championships

The Canadian Football League is the most popular and only major league professional Canadian football. Its championship game, the Grey Cup is the biggest sporting event in Canada only. It is watched by nearly a third of the population .

Canadian football is played in high school, junior, college, university and semi-professional. The Canadian Junior Football League and Football League Quebec Junior Leagues are for players aged 18 to 22 years. The Vanier Cup is the Canadian university football championship in Canada. Higher leagues such as the Alberta Football League have gained popularity in recent years.

A Hall of Fame Canadian Football lists the achievements and accomplishments in this area.

The plot

Diagram of a Canadian football field

The playing area is 110 yards ( yards ) long (100.58 m) at 65 yards wide (59.44 m) . It is therefore longer than that used to play football which is 100 yards long (91.45 m) 53 1 / 3(49.39 m) wide. Areas of goals located at each end, extend the field 20 yards each (18.29 m). The bounds are indicated by the inner side of the lines enclosing the area formed by the playground and the end zones combined. So we find two lines of sides two lines of the goals four lines of sides in the end zone and two end lines ) .


The playing area is marked by lines perpendicular to the long axis of the ground, spaced 5 yards (4.57 m). At these lines, small segments are drawn perpendicular to a distance of 24 yards of lateral lines: the line of touch On each half of play area, range marks are placed every 5 yards and indicate the distance from the goal line.

The goal posts are placed at the center of each goal line. The distance between the two poles is 18 feet 6 inches (5.64 m). Their height is 40 feet (12.19 m). A crossbar connects them. It is placed at a height of 10 feet (3.04 m).


The balloon

Balls and helmets.

The brown leather ball is inflated to a pressure that varies between 12.5 psi and 13.5 psi (0.86 to 0.93 bar ). A regulation soccer ball the CFL is 11 inches and 11.25 inches long (28 cm and 28.6 cm). The laces exposed can not measure more than 4 / 8 inches long (11.11 cm) and over 1 1 / 8 inch (2.86 cm) wide. The ball weighs between 14 and 15 ounces (397 grams and 425).

The game

Length

The game lasts 60 minutes and includes two periods called "halves" separated by a half. Each half is divided into two sub-periods called "quarters", each shift lasts 15 minutes. The timer can be stopped or not after each game according to specified rules, teams can also boast a number of stoppages in play or "dead time" during the game.

Objective

The goal is to get the ball into the opponent's goal area to score points in the following ways:

  • The affected (6 points): A touchdown is scored when a player has possession of the ball in the opponent's end zone or part of the ball crosses worn by a player (touch) the plan of the opposing goal line.
  • The Placement (3 points): A ball kicked from the ground and passes above the crossbar of the opposing goal, between two posts. The accuracy or kicked "field goal" is worth 3 points. If the kick is missed, but the ball does not go out of bounds, the game continues.
  • The safety touch (2 points): The safety touch ("safety") is worth 2 points. It occurs if the ball carrier is tackled in his own end zone or beyond the scope of it or if a fault of the offensive team is committed in this area.
  • The simple or (1 point): One way is awarded if the ball carrier is tackled in his own end zone after a punt, or if the ball goes out of range of the end zone after a punt sending a punt or missed field goal.
  • The transformation (1 or 2 points): Following a touchdown, the scoring team can get 1 or 2 additional points:
    • By kicking the ball on the same model as the precision kicking from the opposing 5 yard line. This type of transformation, worth 1 point.
    • By marking the equivalent of a touchdown, following a throw the ball to the opposing 5 yard line. This type of conversion is worth 2 points. This type of transformation is much more difficult to score a field goal and is generally used only in special cases where the team must score points quickly.

Players

The Calgary Stampeders coach for the 2006 season of the Canadian Football League
Canadian football - the starting line

A Canadian football game takes place in two distinct game tactics: attack and defense. Every moment of the match, one team is in attack phase while the other is being defensive. The change between the two phases takes place several times detailed below.

Both teams -12 players-are deployed to the diagram below cons, with some variations depending on the strategy of the moment. Each player represents a position and a strategic role identified as follows:

In attack (blue):

  • The center ("C")
  • Guards ("G")
  • Blockers (B) or tackles
  • The wide receivers ("RE") or wide receivers
  • Halves inserted ("ID") or tight ends or slotback
  • Quarterback ("QA") or quarter back
  • The center rear ("CA") or running back: fullback
  • Running back ("DO") or running back: Halfback gold tailback

On defense (red):

  • The defensive tackle ("PD") or defensive tackles
  • The defensive ends ("AD") or defensive ends
  • The cornerbacks ("DC") or corner backs
  • Linebackers (S) or line backers
  • The half defensive ("DD") or strong safetys
  • The Marauder ("M") or safety

Game play

The game begins with a kickoff. This kick is used to initiate the start of each half or to resume play after a team scored a touchdown. It is, in most cases, used to send the ball as far as possible into the opponent. A player from the opposing team must catch the ball and try to advance ball in hand. The place where the player will be plated up the ball will determine where the attack phase begins for his team.

The team with the ball is in the process of attack and has called three attempted tests to cover 10 yards. Before each test, the attacking team is usually a short conclave called caucus where the quarterback announces the strategy of the test. If, after three trials, the team has traveled this distance, the ball is given to the opponent. The opponent then recovered the ball at the place where the attack stopped: it's a turnover. To prevent the opposing team gets the ball too close to the end zone and is therefore in a position to score too favorable, the offensive team may make a kick (usually performed during the third test) to clear the ball. This game is called punt.

In attack phase two means of progression can be used:

  • Race: In this game mode the ball is passed directly from hand to hand by the quarterback to another player called specialist halfback. It must run the ball, avoiding opposing defenders. There are many variants of this type of attack, the quarterback can for example run the ball or can transmit it to the running back through a short pass.
  • The forward pass: The quarterback launched a pass to a recipient who will, in advance, moved on the ground following a clear trajectory. This path, known in advance of the players, allows also the synchronization between passer and receiver, to destabilize the defensive use of atypical trajectories. Once the ball caught by the receiver, it can continue to run ball in hand. For a pass or the ball must be prescribed caught without touching the ground by a player with at least one of his two feet inside the boundary. If this is not the case the pass is called incomplete. If the pass is caught by a player from the opposing team, it is a turnover.

In both cases the whole team can make blocks to protect the players carrying the ball (quarterback, runner or receiver). Blocks must be made only by pushing the opponent or obstructing, without using arms or hands to remember.

Phase defense several methods can be used to halt the progression of the ball:

  • Plating: The purpose of the plating is to ground the ball carrier. The game stops when the ball carrier is on the ground, the next attempt to begin to attack where the player was tackled. Only a player with the ball can be plated. Made a tackle on the quarterback is called bag. If a ball carrier loses the ball, the ball can be recovered by either team. This particular event, which may lead to a reversal if the defensive team gets the ball, is called escape (fumble).
  • Interception: This occurs when a defender grabs a pass intended for receiver. The defender who made the interception can move ball in hand until it is plated. His team begins its attack phase to the point where the tackle occurred.

Draw

In case of a tie, each team is allowed one extra possession from the 35-yard line of the opposing team. Each possession ends when the attacking team or brand undergoes a reversal. The team that scored the most points after two possessions is declared the winner. If both teams scored the same number of points, an additional set of possessions is played, and so on to determine a winner. However, it is impossible to win the game by making a single or red.

Strategies

There is a way to play a kick is a commitment that onside kick (must exceed 10 yards for regulatory) to retrieve the ball instead of the opposing team and begin a phase of attack and. This particular way to run a kickoff onside kick is called and is commonly used, as in the case where the team before the run is forced to go back quickly to score. If the kicking team can not recover the ball before the opposing team, it will begin its attack phase at a distance near the goal line. This distance will usually try it, at minimum, a field goal accuracy good for three points.

Referees

There are seven officials on the field during a match in the Canadian Football League. The referee is responsible for all operations. He is assisted in its work by a judge of scrimmage, a field judge, a justice of the backfield, a linesman, a line judge and chief justice of the line.

Penalties

  • Offside (5 yards) No player may cross the area of a rod that is between the offensive and defensive teams before the start of the game
  • Illegal procedure (5 yards) Movement of a lineman before putting the ball into play.
  • Retained (10 yards) The use of hands and (or) of the arms to hold an opponent is illegal at any time except to pull the ball carrier.
  • Infringement immunity (15 yards) No player may be within a radius of five yards of the player attempting to catch a punt, with the exception of a kickoff.
  • Illegal pass (10 yards) When the quarterback crosses the line of scrimmage before throwing the ball or before a second pass is performed during the same game
  • Illegal block (10 yards) Blocking an opponent other than the ball carrier from behind so that the player drove into the back of the opponent or falls on the back of his legs.
  • Obstruction against the pass (15 yards or where the foul) restrict the ability of a player receive a pass or going to a ball thrown.
  • Illegal substitution (10 yards) Players are not allowed to enter the field to take part in the game after the referee pointed to the faceoff
  • Too many players (10 yards) More than 12 players on the field.
  • Getting rid of the ball deliberately (10 yards or spot of foul) when the quarterback throws the ball on the ground or out of bounds with no intention of finding an eligible receiver
  • Misconduct (10 yards) Frequently awarded for unsportsmanlike conduct.
  • Delay of game (5 yards) after the signal of the referee a team is twenty seconds to put the ball in. Also known as lead time involved
  • Illegal blocking (10 yards) after a fumble, interception or recover a blocked kick, it is illegal to hit a potential tackler below the belt.
  • Contact with the kicker (10 yards) It is unlawful to make contact with the kicker when he boot clearance.
  • Illegal blocking from behind (15 yards) If a player at the snap of the ball: a) is more than three yards from the offensive lineman or b) is moving toward the ball within three yards of offensive lineman from a point farther to the outside, he is prohibited from moving sideways towards the ball and make contact with an opponent below the waist level within five yards from the line of scrimmage.
  • Roughing (15 yards and 1 automatic testing to the attacking team if the offending team is defensively) Any violent act that has no justification in the context of the game For example: hitting violently after the ferryman the channel was launched; bang kicker after the ball has been kicked, hit or push a player who is out of bounds, a player hit violently on the head, use the helmet as a weapon (shoot); strike a player violently located far from the action and not taking the game; grab the facemask of an opponent.
  • Unnecessary Roughness (25 yards and 1 automatic testing to the attacking team if the offending team is defensive and suspension of a player for at least the time remaining in the game) Any act of rudeness committed with the clear intention wound.

Amateur Football

Amateur football calendar and school high school and college (Quebec only) played with 4 trials (as in football ) as opposed to 3 at the junior, university and professional. Other rules are those of Canadian football (there are 12 players on the field, the field is the same length that is to say 110 yards, etc..).

References

  1. (en) Canadian Football Timelines (1860 - present) , Soccer Canada, Accessed 23-12-2006.
  2. (en) gridiron football , Britannica Online Encyclopedia
  3. (en) William Houston (2006-12-20), Grey Cup moves to TSN in new deal , The Globe And Mail. Accessed 23/12/2006.
  4. Table of conversions
    yards 1 5 6/ 1 10 13/ 1 15 20 24 25 30 35 40 45 65 110
    feet 3 15 18/ 1 30 40 45 60 72 75 90 105 120 135 195 330
    m 0.9144 4.572 5.6388 9.144 12.192 13.716 18.288 21.9456 22.86 27.432 32.004 36.576 41.148 59.436 100.584
  5. (en) Andr Proulx and Darren Hackwood (2010), Official Book of Regulations 2010 Canadian Football League , Canadian Football League. Accessed 06/02/2011.

See also

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